You can now animate procedural shaped Emitters and Colliders.īe aware that if you have animated emitters or colliders in your scene that you should not move them during caching otherwise it will pick up the change and alter the simulation.įixed the issues where Hybrid methods required a Collider object. Now supports correct rotation and scale of emitters and colliders. JetFluids (Beta 0.2): Rendering Particles from Plugins 4D on Vimeo.įix for rendering when using a MoGraph Clonder in multi-instance mode. ![]() JetFluids (Beta 0.2): Rendering Particles It will not be feature complete for quite some time and is only being worked on part time. This plugin is currently being developed to test out the Jet Framework. Jet Fluids is based on the Jet Framework developed by Doyub Kim. Also be aware that the file format may change and any existing scenes may not load in future versions, but we will do our best to ensure they do. It is not recommended to use this plugin in production since it will be undergoing changes. It will then appear in a Jet Fluids menu at the top of Cinema 4D. ![]() To use just download the zip file and unzip it into your plugins folder. Jet Fluids is a FREE plugin for Cinema 4D R20 users. Hi Guys, this is super cool plugin for Cinema 4D R20, and it’s FREE!!!
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